Game Development by Sean

DigiPen Game Engine Architecture Club

Table of Contents

One of the things that’s been taking up a ton of my time lately is the Game Engine Arhitecture Club at DigiPen. The club is focused on helping students learn techniques and skills for building games on custom technology, particularly in the areas that are not covered by standard curriculum. Most of our student presentations are available online for anyone to check out, and a new one is posted almost every week. Two presentations by yours truly are available at the given link, as well as a handful of presentations by other excellent students at DigiPen.</div>